![]() For group situations, it has abilities like Laws of Valor, which grants a 10 percent increase in attack speed for the Crusader and its allies (5 percent when used passively). At higher levels, passives like Heavenly Strength make it possible to equip both a two-handed sword and a shield, though at the expense of a drop in speed. Later on, the class unlocks skills like Iron Skin-which temporarily renders them invulnerable-and Provoke, which restores Wrath while drawing the attention of foes. Its starting skill is Punish-a melee attack that increases the Crusader's blocking chance by 50 percent when used. ![]() Having played through a chunk of the opening portion of Reaper of Souls' new story chapter, Act V, it's apparent that Blizzard wants the Crusader to be a defensive juggernaut. The Crusader is tankier and more supportive-a knight clad in heavy armor that's a bit slower than the rest of Diablo III's warriors but makes up for a lack of speed with some interesting passive skills and party buffs.
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